Saturday, 22 December 2018

Some Favourites of Mine #1.

I'm just going to make a list of some of my absolute favourite games from the 8 and 16-bit era. There will probably be a lot of these type of post as I really do like video games. :)

Sonic 2 Boxart.
First up, Sonic 2. Thought I'd get the really obvious ones out of the way first. Excellent game and remains playable to this day. A shining example of what the Megadrive could do. In truth, Sonic 3 & Knuckles is technically a better game, but Sonic 2 remains my favourite.  Now, if I could just let them know about the 3D Sonic games before anything bad happens...

Super Mario World - SNES.Super Mario World. Damn, what a game! Even now, in 2018 when I start playing it, I get a rush when I hear the coin-jingly sound that plays when the game starts. Every level is well crafted and a joy to play, even though the game was actually quickly cobbled together for a speedy release. When the big N gets it right, they get it right! Most Mario games are brilliant and this is no exception.
Rings of Power Boxart.
Now for something a little less obvious, Rings of Power on Sega's Megadrive. A fairly obscure RPG title from the 90s. It's a huge, open world, non-linear, turn-based RPG with nice character development. It's by a team called Naughty Dog, dunno if you've heard of them? It also took me nearly 15 years to complete! All because of a misleading instruction manual! The last ring was in *SPOILER ALERT* Mesa. It goes nowhere else! Bloody manual said it was travelling the earth!

Pokemon Crystal Boxart.Pokemon Gold/Silver/Crystal. Wonderful! These games were sequels to Red, Blue and Green/Yellow and were bigger, better and expanded. The original games, Red & Blue, captured the imaginations of a generation. Catchin' 'em all became quite a high priority and with the ability to trade and battle your Pokemon with friends over the link cable gave the game another layer. Honestly, I've got a save file from back in the day with a complete Pokedex. Unless the 20 year old battery has died?.. No, nothing that awful could ever happen, right?



Now, when I heard about Super Mario RPG The Legend of the Seven Stars, it sounded like a project of my dreams; A Turn-based Role Player starring Supe        njmhr mMario made by Square. OMG, this can't be real! Well, it pretty much was a dream as the game was released in the NTSC regions only, I'm UK based and that's PAL. Bugger!
I had loads of titles to play thorough though, so I got over it. Now a few years later, when I discovered emulation, that was one of the first titles I went for. This game is an absolute masterpiece.

Thursday, 20 December 2018

Long Overdue Update!..

Been a while, hasn't it?

I have been meaning to post some things, but just haven't had the time, or a PC, or somewhere to live, or good health... You get the idea, real life crap!
Well, after a few coffees, I decided to get back to posting stuff on this here blog. My real life situation is a bit better now and I have a bit of time on my hands, so why the hell not?! 👍

Here's some emulators to use on an unrooted Android device. 

Yeah, I know that isn't an up-to-date list, but those are the ones I'm using right now and they all work great. Here's some shader to use with the emulators. and my folder full of BIOS files can be found here.

I'm in the process of migrating some of my ROMs from Dropbox to Google Drive. Shouldn't take too long.

Piano Mario.


Sunday, 2 April 2017

Status Update!..

Just thought I'd make a little post about what I've been doing recently...

Well, not a lot actually. I had an accident a short while back and haven't been particularly mobile. Getting thrown around by 1.5 Metric tonnes of steel will do that to you! I was crossing the road and got mashed by a car!! Totally my fault, crossing the street while talking on your phone is just as careless as driving while talking on one, so be careful out there!

Yep, green and orange sheep!
As a result of that, I've not really been up to much. Mostly things that involve a joypad! :) 

My Minecraft world is coming along nicely, I recently discovered you can dye sheep funny colours, so that was fun for 5 minutes! It also came to my attention that my 6 year old Son was a bit better at Minecraft than I was, so that had to be rectified! I've been crafting my backside off for the last few weeks, learning new recipes and stuff!

Ooooh. Aaah!
Fireworks, Sticky Pistons, Leads, Redstone Circuits, you name it, I can craft it! I now have a little farm with an endless supply of Milk, Eggs and Wool which is patrolled by an Iron Golem. Yeah, he's decorative, but what a decoration! I also have a nice little house that has automatic lighting in the ceiling! When the sun goes down, the lights come on! IRL the unit controlling that circuit would be called an LDR, (Light Dependant Resistor), but Minecraft simplifies it somewhat and calls it a Daylight Sensor.


Don't mess with this bloke!
I enjoy Minecraft, much like trillions of other people. I'm the kind of guy who plays Survival mode on the peaceful difficulty setting, only turning enemy Mobs on when I need an item that one of them drops. I can't convey the pain of spending hours collecting the resources to build a lovely house, only to see it destroyed in seconds by a rogue Creeper. My Son and Daughter both enjoy the game too, but they play in very different ways to me and each other.

The Boy, 6, is a battler. He'll get on his Xbox One and fight with people in real-time. He like a bit of deathmatch action, but his real love is Build Battle. For the uninitiated, a build battle is when a few Minecrafters get together in one arena online and a subject matter appears, E.G. Star Wars. Everyone then has to build something out of the resources they've been given that revolves around that subject. He's pretty good at it too, I've watched him. He got given the subject of Monsters, and built a brilliant Skeleton out of Wool and Coal! Won the round too! The winner then gets to choose the next subject in some servers.

House interior. Note the Redstone Lamps.
My Daughter, 4, is a creator. She likes to open Creative mode and just try things out. She's the reason I know that you can dye sheep and that once you've tamed a wolf, you can teach it to sit and also dye its collar. She also taught me how to build Snow Golems too. Her thing at the moment is farms. She's got sheep, cows, chickens and even Llamas. She learned the lesson, "don't tether your wolf too near to your sheep" the hard way when a wolf she'd tethered too close to her sheep, ate all her sheep! Oops. She's also aware that feeding a couple of cows wheat will make a baby cow, so I'm expecting one of life's more difficult to answer questions from her soon! :)

House exterior. Complete with map and banner.

Wednesday, 4 January 2017

Tuesday, 3 January 2017

Greatest. Prank. Ever!..

Read this.

Acts of vandalism don't really float my boat normally. But this tickled me.

Happy new year, everyone.


I Couldn't help Myself!..

Firstly, you should all know that I'm a 'tinkerer'. Nothing pleases me more than knowing how something works. Even as a kid I knew I loved machines, from transistor radios to that Gas Compressor my Dad kept in our house for 6 months. They were just for me!

Now, as fascinated as I am by electronics, I understand them. We speak the same stuff, (honestly! I awoke at 3am yesterday shouting, "01000001 01110010 01100111 00100001 00100000 01000011 01100001 01100010 01100010 01100001 01100111 01100101 00100001"). But what really amazes me, is the mechanics behind an Analogue Watch.

If I start a project that is going to require some soldering at any point, I dread it. I have a fairly unsteady hand y'see, so anything requiring any real precision is difficult for me, hence my fascination with the Analogue Watch. How those guys work with such intricate parts is beyond me!

Anyway, a new breed of watch maker has arisen over the past few years. A distinctively Chinese one!

There was a bit of a rush a few years back Smartwatches were being touted as the next big thing. Samsung offered the (quite frankly, beautiful) Gear S, while Motorola went with the, (1st with a round face/screen) Moto 360. Other wearables like fitness trackers and the like seem reasonably popular too but I resisted. Mainly because of the price, but ultimately because I felt the Smartwatch was essentially pointless. Why do I need a device on my wrist that is constantly linked to my phone by Bluetooth? draining battery power at an alarming rate? Just to get notifications from apps that make me grunt when I get notifications from them anyway? I decided that I'd hold off on a Smartwatch, at least until I can Play Pokemon Go on one! (*AHEM* Nope. Not buying an Apple watch, Android only for me).

U8 Smartwatch in white.
U8 Smartwatch in white like I ordered.
As I like to tinker and as mentioned before, I like Android so I'm an avid reader of the XDA Developer Forums. I was browsing their 'Other Smartwatches' boards when a very well timed piece of targeted advertising came up.

I'd bought presents online over Christmas, an ad appeared for the site I'd been shopping on, (Wish.com). Inside that ad was a selection of smaller ads, one of which was for a Smartwatch, dirt, dirt cheap. Like £20 cheap. Seeing as nobody got me any Christmas presents this year, (thanks, kids), I went to Wish.com to have a look at their stock.


Now the £20 one I'd seem was a pretty sleek, stylish model somewhat resembling the Gear S, however, it was just designed to tether to a Smartphone for calls and music. I wanted a more complete device. One that could be run independently of a Smartphone, so I had a look around the site and sure enough, several watches came up, my 1st choice being one of these, so I bought it. But still didn't feel fulfilled...

Then, a model of watch appeared out of the corner of my eye... The U8 Smartwatch. I'd been reading of this odd little device all day, first trying to find the absolute cheapest smartwatch from China for testing/tinkering purposes, the U8 name came up quite a lot. Powered by a mysterious MediaTek MT6260 CPU, it's basically a Smartphone companion for getting notifications from apps and controlling media on you phone from it. I'm not expecting anything special from it, but at £7, (+£3 shipping) it's an absolute steal.

Further reading took me to bunniestudios.com (seriously, Andrew Huang, legend), who I distinctly remember from reading his Blog, was talking about a $12 feature phone he'd found in a Chinese market that was built on an almost unknown MediaTek chip. The device and the methodology behind its creation was an interesting read and further reading informed me of his Fernvale project, which is an open source project I'm really interested in. Basically an Open Source UI designed for a custom dev board based on MediaTek's obscure MTK6260 platform. The same as in the U8. This device has piqued my interest already and I haven't even paid for it yet,,, So I did. I spent £30 on Smartwatches and got 2 of 'em. The first will get used and reviewed in due course as it isn't as interesting to me as the U8. That thing is gonna get put through the mill! It better be enjoying the plane ride because when it gets here, I'm gonna punish it!

Three colours of U8.
The U8. A £10 Smartwatch.

UPDATE: I'm aware of the clones and various firmware image silliness. I will arrange everything I have for the U8 when it arrives, until then. Keep reading! I may get a cloned one, I may not, we'll see. I'll also be applying my own brand of tinkerery to it too and see if I can't do something new with it. My goal for this device is to be able to control Windows Media Player from my wrist, I don't want it to use with my phone, not really. This is where I bought the watch from too. I will do a full review when the watch arrives. Until then, I'll just have to keep using this dumbwatch that doesn't even have Bluetooth. Just joking, I love my watch, even if it doesn't inform me of Tweets with my name in. :)

FURTHER UPDATE: The watch arrived, (2 weeks early, yay!). But it was a complete sack of crap so I sold it on. I'll get a better quality one and do a more detailed post on it. I'm actually looking to get a proper one, Android Wear powered. Or at least a more complete product. One that can work independently of a phone, with its own camera and SIM card slot. Just something worth taking the time to write about. In the meantime, don't waste your cash on these alleged Smart watches. They're stupid! 

A Slight Change In Direction!..

Sexy Machine!
Needs work.
Curse you, real life. You really know how to put the boot in, don't you? Anyway, enough about my problems, Happy New Year to you all.

This little Blog of mine is to going to receiving a few additions to the subject matter. As of now, it was all about Retro gaming in some form or another, but as of today, I'm going to include any projects I'm currently involved with. As well as some more general ramblings about the world of Science and Technology.

I'm particularly interested in Android/Linux. I'm keen to get cracking on a Samsung ARM board and transform a bog-standard HDTV into an Android-powered, USB imbued Smart Telly. I'm familiar with SPI and BL0, BL1 & BL2, (cheers for that, Samsung. Actually, I'm not being sarcastic. The BL0 is the first stage of the Bootloader and is signed and on an unwritable chip). Conveniently for me, this device boots U-Boot, so all I really need to do is compile my OS. Anyway, the device specifics are listed below.

The EM210 from Boardcon.


Processor: Samsung ARM Cortex-A8 S5PV210AH @1GHz
RAM: 512MB 
NAND Flash: 256MB/512MB/1GB/2GB/4GB optional
Interface: 2x USB host, 1x USB OTG, 1x RS232, 2x RJ11, HDMI, GPIO, LCD, Ethernet, Camera, 3G, 1x T-Flash card, 1x SIM card, JTAG, Keyboard, Audio 
Operating system: Linux3.0.8, WinCE6.0, Android4.0.3
Board size: 108mm x 141mm



I've managed to get U-Boot to load onto the device but my Serial interface isn't displaying anything. Nowt. Not a sausage! I'll sort it, it isn't a serious project, I'm just really keen on getting it up and running. It has 3G support via a SIM card and I quite like the idea of a 3G enabled TV. It supports all kinds of interesting modules too, like GPS and thermal sensors and could even be used as a 3G wireless router, all while still being able to browse the web or watch TV via on-demand services. This really is a very interesting board with a tonne of potential. 
Even more interestingly, this development board went on to become the Samsung Galaxy S. You may have heard of it. Obviously, it's not the most powerful device on earth but it decodes 1080p videos and plays FLAC audio. Also, depending on what OS I choose to build for it, a wealth of retro console emulators. This dev board will power a PS1 emulator just fine. Throw in my Bluetooth Gamepad, (Droidbox) and what a thing to be attached to my secondary television!

So yeah, there's one ongoing project. I'm not working too hard on it, it is just a hobby. I do seem to have a taste for Embedded computing though so I ordered something from China that I've been reading about for months! More on that later, in the mean time, enjoy what I consider filth!

Sexy Machine!
Phwoarrr!!

EDIT: I'm unable to get the source code files from Boardcon. If anyone has any joy, leave a comment. Hopefully I won't have to RE this device too hard to find the offsets I need to flash various files to.

Tuesday, 5 July 2016

Retro Sunday #3.

 Well it has been a while since I've done one of these. Mainly because I've been busy, but a lot of the time I've been building LEGO models with the boy on Sundays, so we've not done much gaming at all. I aim to rectify that in the coming weeks and Sunday gone, we embarked on a space ship salvage mission on a hostile incarnation of Earth as a duo of Funkatronians by the name of Toejam & Earl!

I should imagine this game needs no introduction, but if it does, where have you been living? Toejam & Earl for the Sega Megadrive, (or Genesis to those 'over the pond'), is a weird, free-roaming, semi-roguelike with some of the most wonderfully frustrating enemies in any game I've encountered before. It's a colourful romp on a crazy planet called Earth as our intrepid explorers walk, creep, run, fly, swim, float and spring across our planet to find their lost, broken space ship.

Now with the review bit done, let me get to the maet-and-veg of this post; my Children's reaction to it...
Exceptionally positive.

As with most 16-bit Sega games, it is hugely colourful, so both kids instantly liked the look and as the game starts with one of the main characters sneezing, (Toejam, Earl's voice is too deep and cool), it was getting laughs from the start. After briefly explaining the different game modes, (more on those later), we went straight into a 2 player 'Random World' and started out at level 1, (where else?). As soon as both protagonists came on-screen, both kids laughed. Toejam is a three-legged red dude, while Earl is an overweight orange chap with funny ears. The characters also can interact with each other in amusing ways, like hi-fiving to equal their health out and talking to each other, saying silly things. There's also many trouser malfunctions from Earl and he's frequently embarrassed by his trousers falling down. Silly jokes like that will always make kids laugh, add in fart jokes and you've got a winner.

The games mechanics aren't a problem really, during the game you pick up presents which act as tools and weapons, you can get tomatoes to throw at your enemies, Root Beer to replenish health slowly and even rocket skates to speed across vast distances really quickly. Getting the kids to understand the button presses needed was proving difficult, (they're only 6 and 3), so we left that alone for a bit and concentrated on just moving around, collecting presents and checking the map. This proved to be fun in itself as my boy just wanted to explore, which is really the essence of the game. My daughter was just content with the silly noises, ("burp!" as Toejam drinks some Root Beer), and once the Boy understood that him and his sister didn't need to stay on the same screen, (2 player mode is on one screen when both players are close to each other, but if one wants to venture off and separate from the other, they can as the game goes into split-screen mode effectively), he was off exploring.

For those that don't know, the world in Toejam & Earl is layered like a block of flats, (or apartment block, if you will), and in order to progress to the next level, you take the lift, (or elevator, if you're that way inclined). A fairly simple idea as each level is massive and memory on the 16-bit system, was limited. So...
"Daddy, I've found a lift!", came the exclamation from my 6 year old son as he'd found the exit to the level.
"What do I do? Should I get in it?"
"Yeah!" Uttered his very-close-to-four-year-old sister.
He did as he was told and entered the lift, but nothing happened after the door closed.
"You've got to wait for your sister." I told him, so we patiently waited for his sister to catch up and enter the lift too, once both characters were in, it was off to level 2 via a cut-scene including a fart joke. This is where it started to get funny, when the kids encountered the games eccentric baddies.

Moles, Mental Dentists, Hurricanes, Flocks of Geese, herds of Nerds, angry women with kids in shopping trollies yelling "SHUT UP" in true Council estate style. This game has everything, including Father Christmas, (I kid you not. He's not an enemy but if you see him, sneak up on him, make him jump and he'll drop a load of useful presents. Not as easy as it sounds). Within seconds of exploring level 2, the boy had been stabbed repeatedly by a little red devil and basically shunted off the level. This caused him to go back down to level one. Mortified, he decided to explore level 1 again, easily finding the lift to take him back up a level. He was very pleased at not needing any help with that and he wasn't the only one.

So, back on level 2 and my little girl was busy laughing at her character, (Toejam), dancing with a Hula girl, ("Hubba hubba" says Toejam while shaking his ass), so we caught up to her and checked the map. I briefly explained the game to them, that we had to find and repair our crashed space rocket, then had a look to see if there was any pieces of the ship on our level. There was, so I told them it'll be the same as finding the lift. Literally, (literally, not figuratively), minutes later the ship piece was found by my Son, who by now is pleased as punch thinking he's the Toejam & Earl King. The lift eluded us for a while, but we eventually got ourselves to level 3.

Basically, this game went down a storm. Funny, colourful and quirky is always a winner with my kids. We didn't get far, but we had a jolly good laugh while attempting to get TJ&E back to their home planet of Funkatron. Jokes about bodily functions and some wonderfully weird enemies just go to make this game even moire entertaining. It was even a good spectator sport, it seems, as my daughter got bored quicker than my Son and she stopped playing. I took over at that point and she was more than happy to just sit and watch, laughing when I was shot by cupid's arrow, causing my controls to be all messed up.

Play this game, either alone, with your kids or with a friend. There's a slew of entertaining other game modes too. Check out 'Jam Out' mode for a bit of musical relief. There's the roguelike mode of 'Random World' where everything is laid out differently every time you play, (Ship pieces on different levels, different lift locations), whereas 'Fixed World' is just that, everything the same whenever you play. This game is easily one of the finest local multiplayer games ever created and a worthy entry into any Sega enthusiasts collection.

I feel I should also briefly mention the sequels to this game too. 'Toejam & Earl 2 : Panic on Funkatron', also on the Megadrive, is a fairly solid game too, just not as entertaining. It replaces the top-down view of the first game with a 2D platform style adventure on the colourful planet of Funkatron. The third entry on Microsoft's Xbox isn't as strong, but is still worth a play if you can pick it up. There's a fourth in the pipeline for modern consoles and PC too that was crowdfunded on Kickstarter. This has yet to be released, but there's a Website and theme song ready, so I hope that comes to fruition. It promises the same exploration style of the first game, with the addition of internet based multiplayer. I do hope the local multiplayer setup remains too as that really added to the appeal of the original.

Anyhoo, go get this game and play it. Or alternatively watch the video I made of myself completing it.

Monday, 4 July 2016

My Gaming History #1.

I do enjoy a good old game, anything up to the PS1 era is my thing as you probably well know, but what you don't know is where it all began for me. Clive Sinclair's ZX Spectrum 48k.

'Uncle' Clive Sinclair brought us many an innovation. Who could forget the Sinclair C5? My interest wasn't in his personal transportation device though, it was in the Spectrum range of product Sinclair put out in the 80s, the ZX Spectrum.

The first one I ever owned, and was actually my first gaming device, was the Spectrum 48k. With a Z80 @ 3.5MHz and 48k RAM, it loaded games, slowly and noisily, from tapes. It had rubber keys and it was actually fun to learn BASIC on the thing. Believe me it was a vast improvement on its predecessor, the ZX81.

The machine changed my life from the moment I booted it up; Horace Goes Skiing, Tir Na Nog, Robozone, Spy Hunter, Byte Bitten, all firm favourites of mine as a kid. I would spend hours alone in my room just messing with games, pokes and BASIC code. A trend that continues to this day, only now I'm searching for AR codes and writing C/C++. Things I wouldn't necessarily be doing now were it not for Uncle Clive. So cheers for geeking me out, Uncle Clive. I honestly appreciate it. :)


After the 48k, I grew up a little bit and and the Speccy was getting as bit long in the tooth. My mum got me a Spectrum 128k +2. It was pretty much identical, although owned by Amstrad at that point, I believe, just with more memory and a built-in tape deck so it didn't stay long before I bought myself an NES for proper gaming. I still used my Spectrum +2 to write BASIC in the time I wasn't playing Super Mario though. Such a shame I no longer have these, as I'd love to go down memory lane again. I've tried emulating the Speccy with mixed results. If anyone can suggest an emulator of the Spectrum, let me know please.



Wednesday, 22 June 2016

Apologies...

I've been a bit busy of late. I am returning to blogging quite soon as I just have a few things to sort out before I do.

I created some more content so I'll be posting silly stuff again soon.